ヤ Imperador
No alliance
as of Jul 13, 2026 10:52 UTC
- Kingdom
- #2620
- Civilization
- Civ 4
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 116237594
Power
88.9M
#6 / 142 by power
Top 29% among 70-100M
Kill Points
2.12B
#5 / 142 by KP
Top 41% among 70-100M
Deaths
12.4M
#11 / 142 by deaths
Top 70% among 70-100M
Kills
124.2M
Healing
189.6M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 4% | Top 41% | Top 7% |
| Deaths | Top 8% | Top 70% | Top 12% |
| Power | Top 5% | Top 29% | Top 6% |
Efficiency
- KP per heal
- 11.2
- kill points earned per unit healed
- Kill / heal ratio
- 0.66
- total kills vs healing
- T4+T5 kill share
- 95.7%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
1.84B86.6%
T4
270.8M12.8%
T3
11.1M0.5%
T2
2.44M0.1%
T1
261K0.0%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
91.8M73.9%
T4
27.1M21.8%
T3
2.79M2.2%
T2
1.22M1.0%
T1
1.30M1.1%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
32.4M36.4%
Hero
5.81M6.5%
Tech
31.3M35.3%
Building
19.4M21.8%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 28.7B
- RSS assisted
- 30.3K
Scan history
2 scans · Jul 13, 2026 06:04 UTC → Jul 13, 2026 10:52 UTC
Power88.9M
Kill points2.12B
Deaths12.4M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 10:52 UTC | #2620 | 88.9M | - | - | - | - |
| Jul 13, 2026 06:04 UTC | #2620 | 88.9M | first scan on record | |||