KingKongツ
[AK-A] 梁山泊
as of Jul 16, 2026 00:18 UTC
- Kingdom
- #2624
- Civilization
- Civ 2
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 116580383
Power
136M
#3 / 232 by power
Top 14% among 100-200M
Kill Points
5.52B
#5 / 232 by KP
Top 55% among 100-200M
Deaths
19.9M
#17 / 232 by deaths
Top 77% among 100-200M
Kills
629.7M
Healing
478.7M
Benchmarks
| In Kingdom | 100-200M | All scanned | |
|---|---|---|---|
| Kill Points | Top 3% | Top 55% | Top 3% |
| Deaths | Top 8% | Top 77% | Top 7% |
| Power | Top 2% | Top 14% | Top 1% |
Efficiency
- KP per heal
- 11.5
- kill points earned per unit healed
- Kill / heal ratio
- 1.32
- total kills vs healing
- T4+T5 kill share
- 56.2%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
3.76B68.0%
T4
1.66B30.1%
T3
39.5M0.7%
T2
15.3M0.3%
T1
51.7M0.9%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
187.9M29.8%
T4
166M26.4%
T3
9.89M1.6%
T2
7.65M1.2%
T1
258.3M41.0%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
77.6M57.1%
Hero
7.65M5.6%
Tech
31.3M23.1%
Building
19.4M14.2%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 37.9B
- RSS assisted
- 70.6K
Scan history
3 scans · Jul 13, 2026 05:34 UTC → Jul 16, 2026 00:18 UTC
Power136M
Kill points5.52B
Deaths19.9M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 16, 2026 00:18 UTC | #2624 | 136M | -471.4K | +19.5M | +51.4K | +1.25M |
| Jul 14, 2026 04:44 UTC | #2624 | 136.4M | +2.08M | +22.7M | - | +1.44M |
| Jul 13, 2026 05:34 UTC | #2624 | 134.3M | first scan on record | |||