GAFFAR BEY
[Hmmm] Reality Hits Hard
as of Jul 11, 2026 16:05 UTC
- Kingdom
- #3547
- Civilization
- Civ 11
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 116582034
Power
71.9M
#15 / 238 by power
Top 93% among 70-100M
Kill Points
404.8M
#20 / 238 by KP
Top 86% among 70-100M
Deaths
10M
#18 / 238 by deaths
Top 80% among 70-100M
Kills
33.7M
Healing
38.6M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 9% | Top 86% | Top 14% |
| Deaths | Top 8% | Top 80% | Top 15% |
| Power | Top 7% | Top 93% | Top 12% |
Efficiency
- KP per heal
- 10.5
- kill points earned per unit healed
- Kill / heal ratio
- 0.87
- total kills vs healing
- T4+T5 kill share
- 79.3%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
250.1M61.8%
T4
142.1M35.1%
T3
6.60M1.6%
T2
5.37M1.3%
T1
524.6K0.1%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
12.5M37.1%
T4
14.2M42.2%
T3
1.65M4.9%
T2
2.69M8.0%
T1
2.62M7.8%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
16.7M23.2%
Hero
4.75M6.6%
Tech
31.3M43.6%
Building
19.1M26.6%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 11.2B
- RSS assisted
- 30.3K
Scan history
Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.