bil183
[38BK] Beer King; be a king
as of Jul 13, 2026 04:36 UTC
- Kingdom
- #1873
- Civilization
- Civ 2
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 116990010
Power
84.9M
#9 / 246 by power
Top 43% among 70-100M
Kill Points
3.04B
#6 / 246 by KP
Top 28% among 70-100M
Deaths
18.8M
#12 / 246 by deaths
Top 45% among 70-100M
Kills
275.4M
Healing
240.1M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 3% | Top 28% | Top 5% |
| Deaths | Top 5% | Top 45% | Top 7% |
| Power | Top 4% | Top 43% | Top 7% |
Efficiency
- KP per heal
- 12.7
- kill points earned per unit healed
- Kill / heal ratio
- 1.15
- total kills vs healing
- T4+T5 kill share
- 70.7%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
2.12B69.9%
T4
885M29.1%
T3
7.80M0.3%
T2
4.60M0.2%
T1
15.3M0.5%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
106.2M38.6%
T4
88.5M32.1%
T3
1.95M0.7%
T2
2.30M0.8%
T1
76.4M27.7%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
28.5M33.6%
Hero
6.08M7.2%
Tech
31.3M36.9%
Building
19M22.4%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 30.3B
- RSS assisted
- 138.6K
Scan history
4 scans · Jul 9, 2026 19:21 UTC → Jul 13, 2026 04:36 UTC
Power84.9M
Kill points3.04B
Deaths18.8M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 04:36 UTC | #1873 | 84.9M | +29.2K | - | - | +407 |
| Jul 12, 2026 01:14 UTC | #1873 | 84.9M | +3.14M | - | - | +313.7K |
| Jul 11, 2026 01:28 UTC | #1873 | 81.7M | +15.4K | - | - | - |
| Jul 9, 2026 19:21 UTC | #1873 | 81.7M | first scan on record | |||