← Kingdom #2626 leaderboard

CraZyBeAr 乂

[BB15] BONKERS & BOOMERS

as of Jul 14, 2026 04:48 UTC

Kingdom
#2626
Civilization
Civ 4
Town Center
TC 25
VIP
Level 0
Governor ID
117105738
Power
80M
#44 / 663 by power
Top 61% among 70-100M
Kill Points
1.58B
#27 / 663 by KP
Top 51% among 70-100M
Deaths
14.2M
#59 / 663 by deaths
Top 63% among 70-100M
Kills
191.6M
Healing
73.3M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 5%Top 51%Top 8%
DeathsTop 9%Top 63%Top 10%
PowerTop 7%Top 61%Top 9%

Efficiency

KP per heal
21.6
kill points earned per unit healed
Kill / heal ratio
2.62
total kills vs healing
T4+T5 kill share
57.5%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
629.5M39.9%
T4
787.2M49.8%
T3
117M7.4%
T2
39.2M2.5%
T1
6.50M0.4%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
31.5M16.4%
T4
78.7M41.1%
T3
29.2M15.3%
T2
19.6M10.2%
T1
32.5M17.0%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
24.7M30.8%
Hero
5.33M6.7%
Tech
31.3M39.2%
Building
18.7M23.4%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
19.9B
RSS assisted
71.2K

Scan history

4 scans · Jul 11, 2026 04:17 UTC Jul 14, 2026 04:48 UTC
Power80M
Jul 11, 2026 04:17 UTC - 81,913,588Jul 11, 2026 13:07 UTC - 81,913,588Jul 12, 2026 21:01 UTC - 80,038,718Jul 14, 2026 04:48 UTC - 80,038,718
Kill points1.58B
Jul 11, 2026 04:17 UTC - 1,578,871,573Jul 11, 2026 13:07 UTC - 1,578,871,573Jul 12, 2026 21:01 UTC - 1,579,458,313Jul 14, 2026 04:48 UTC - 1,579,458,313
Deaths14.2M
Jul 11, 2026 04:17 UTC - 14,235,127Jul 11, 2026 13:07 UTC - 14,235,127Jul 12, 2026 21:01 UTC - 14,235,127Jul 14, 2026 04:48 UTC - 14,235,127
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 14, 2026 04:48 UTC#262680M----
Jul 12, 2026 21:01 UTC#262680M-1.87M+586.7K-+3.06K
Jul 11, 2026 13:07 UTC#262681.9M----
Jul 11, 2026 04:17 UTC#262681.9Mfirst scan on record