FarmerDarth
[US"A] United States"
as of Jul 12, 2026 20:31 UTC
- Kingdom
- #3209
- Civilization
- Civ 2
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 117282799
Power
112.8M
#3 / 340 by power
Top 48% among 100-200M
Kill Points
11.8B
#2 / 340 by KP
Top 23% among 100-200M
Deaths
22M
#14 / 340 by deaths
Top 72% among 100-200M
Kills
663.2M
Healing
436.7M
Benchmarks
| In Kingdom | 100-200M | All scanned | |
|---|---|---|---|
| Kill Points | Top 1% | Top 23% | Top 1% |
| Deaths | Top 5% | Top 72% | Top 6% |
| Power | Top 1% | Top 48% | Top 2% |
Efficiency
- KP per heal
- 27.1
- kill points earned per unit healed
- Kill / heal ratio
- 1.52
- total kills vs healing
- T4+T5 kill share
- 98.6%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
10.5B89.1%
T4
1.27B10.8%
T3
8.42M0.1%
T2
3.31M0.0%
T1
1.17M0.0%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
526.5M79.4%
T4
127.1M19.2%
T3
2.11M0.3%
T2
1.65M0.2%
T1
5.86M0.9%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
53.6M47.5%
Hero
8.47M7.5%
Tech
31.3M27.8%
Building
19.4M17.2%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 32.3B
- RSS assisted
- 124.2K
Scan history
3 scans · Jul 12, 2026 04:20 UTC → Jul 12, 2026 20:31 UTC
Power112.8M
Kill points11.8B
Deaths22M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 12, 2026 20:31 UTC | #3209 | 112.8M | -951.8K | +42.2M | +3.23K | +676.9K |
| Jul 12, 2026 16:38 UTC | #3209 | 113.7M | +3.63M | +147.1M | +2.77K | +4M |
| Jul 12, 2026 04:20 UTC | #3209 | 110.1M | first scan on record | |||