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ᴰᶜ HIŤMAN

[Dc83] Darkness Conquerors

as of Jul 13, 2026 10:50 UTC

Kingdom
#1183
Civilization
Civ 4
Town Center
TC 25
VIP
Level 0
Governor ID
11763183
Power
83.4M
#20 / 175 by power
Top 48% among 70-100M
Kill Points
2.46B
#13 / 175 by KP
Top 35% among 70-100M
Deaths
18M
#30 / 175 by deaths
Top 48% among 70-100M
Kills
201.7M
Healing
113.6M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 8%Top 35%Top 6%
DeathsTop 18%Top 48%Top 8%
PowerTop 12%Top 48%Top 8%

Efficiency

KP per heal
21.6
kill points earned per unit healed
Kill / heal ratio
1.77
total kills vs healing
T4+T5 kill share
76.7%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
1.75B71.2%
T4
669.5M27.2%
T3
26.3M1.1%
T2
4.23M0.2%
T1
7.63M0.3%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
87.5M43.5%
T4
67M33.3%
T3
6.58M3.3%
T2
2.11M1.1%
T1
38.1M18.9%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
27.1M32.6%
Hero
5.54M6.6%
Tech
31.3M37.6%
Building
19.4M23.2%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
42.7B
RSS assisted
82.8K

Scan history

3 scans · Jul 10, 2026 20:53 UTC Jul 13, 2026 10:50 UTC
Power83.4M
Jul 10, 2026 20:53 UTC - 84,814,966Jul 12, 2026 00:11 UTC - 83,177,910Jul 13, 2026 10:50 UTC - 83,370,020
Kill points2.46B
Jul 10, 2026 20:53 UTC - 2,445,522,442Jul 12, 2026 00:11 UTC - 2,457,562,254Jul 13, 2026 10:50 UTC - 2,457,562,254
Deaths18M
Jul 10, 2026 20:53 UTC - 17,955,620Jul 12, 2026 00:11 UTC - 17,972,763Jul 13, 2026 10:50 UTC - 17,972,763
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 13, 2026 10:50 UTC#118383.4M+192.1K--+16K
Jul 12, 2026 00:11 UTC#118383.2M-1.64M+12M+17.1K+213K
Jul 10, 2026 20:53 UTC#118384.8Mfirst scan on record