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[52!T] RISE OF !TALY
as of Jul 12, 2026 23:38 UTC
- Kingdom
- #3689
- Civilization
- Civ 2
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 117853619
Power
66.3M
#37 / 455 by power
Top 19% among 50-70M
Kill Points
1.37B
#28 / 455 by KP
Top 10% among 50-70M
Deaths
12.8M
#24 / 455 by deaths
Top 29% among 50-70M
Kills
107.7M
Healing
100.2M
Benchmarks
| In Kingdom | 50-70M | All scanned | |
|---|---|---|---|
| Kill Points | Top 7% | Top 10% | Top 9% |
| Deaths | Top 6% | Top 29% | Top 12% |
| Power | Top 9% | Top 19% | Top 13% |
Efficiency
- KP per heal
- 13.7
- kill points earned per unit healed
- Kill / heal ratio
- 1.07
- total kills vs healing
- T4+T5 kill share
- 81.5%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
941.9M68.7%
T4
407.1M29.7%
T3
11.4M0.8%
T2
7.52M0.5%
T1
2.66M0.2%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
47.1M43.7%
T4
40.7M37.8%
T3
2.84M2.6%
T2
3.76M3.5%
T1
13.3M12.4%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
14.9M22.5%
Hero
4.94M7.4%
Tech
27.3M41.2%
Building
19.1M28.9%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 23.2B
- RSS assisted
- 50.5K
Scan history
3 scans · Jul 11, 2026 07:42 UTC → Jul 12, 2026 23:38 UTC
Power66.3M
Kill points1.37B
Deaths12.8M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 12, 2026 23:38 UTC | #3689 | 66.3M | -3.98M | +18.9M | +344.8K | +708.7K |
| Jul 11, 2026 23:15 UTC | #3689 | 70.3M | -1.45M | +29.1M | +60.8K | +1.92M |
| Jul 11, 2026 07:42 UTC | #3689 | 71.7M | first scan on record | |||