← Kingdom #3267 leaderboard

ᵂᴿ DuckLowG

[V67B] WARRIOR RE-CREATION

as of Jul 12, 2026 20:12 UTC

Kingdom
#3267
Civilization
Civ 11
Town Center
TC 25
VIP
Level 0
Governor ID
118081987
Power
97.2M
#11 / 559 by power
Top 6% among 70-100M
Kill Points
3.04B
#17 / 559 by KP
Top 28% among 70-100M
Deaths
15.8M
#22 / 559 by deaths
Top 56% among 70-100M
Kills
253.8M
Healing
176.7M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 4%Top 28%Top 5%
DeathsTop 4%Top 56%Top 9%
PowerTop 2%Top 6%Top 4%

Efficiency

KP per heal
17.2
kill points earned per unit healed
Kill / heal ratio
1.44
total kills vs healing
T4+T5 kill share
71.5%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
2.37B77.8%
T4
632.3M20.8%
T3
18.1M0.6%
T2
10.5M0.3%
T1
12.5M0.4%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
118.3M46.6%
T4
63.2M24.9%
T3
4.51M1.8%
T2
5.24M2.1%
T1
62.5M24.6%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
41.4M42.6%
Hero
5.55M5.7%
Tech
31.3M32.2%
Building
18.9M19.5%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
14.3B
RSS assisted
80.2K

Scan history

3 scans · Jul 11, 2026 06:40 UTC Jul 12, 2026 20:12 UTC
Power97.2M
Jul 11, 2026 06:40 UTC - 96,771,599Jul 11, 2026 18:25 UTC - 97,202,057Jul 12, 2026 20:12 UTC - 97,211,077
Kill points3.04B
Jul 11, 2026 06:40 UTC - 3,038,859,464Jul 11, 2026 18:25 UTC - 3,038,859,464Jul 12, 2026 20:12 UTC - 3,038,859,464
Deaths15.8M
Jul 11, 2026 06:40 UTC - 15,832,303Jul 11, 2026 18:25 UTC - 15,832,303Jul 12, 2026 20:12 UTC - 15,832,303
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 12, 2026 20:12 UTC#326797.2M+9.02K--+987
Jul 11, 2026 18:25 UTC#326797.2M+430.5K--+225
Jul 11, 2026 06:40 UTC#326796.8Mfirst scan on record