メ Naif
[~V38] Villain Animals
as of Jul 15, 2026 05:16 UTC
- Kingdom
- #2517
- Civilization
- Civ 10
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 11902999
Power
85.5M
#13 / 239 by power
Top 40% among 70-100M
Kill Points
2.93B
#13 / 239 by KP
Top 29% among 70-100M
Deaths
22M
#23 / 239 by deaths
Top 34% among 70-100M
Kills
189.5M
Healing
201.9M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 6% | Top 29% | Top 5% |
| Deaths | Top 10% | Top 34% | Top 6% |
| Power | Top 6% | Top 40% | Top 7% |
Efficiency
- KP per heal
- 14.5
- kill points earned per unit healed
- Kill / heal ratio
- 0.94
- total kills vs healing
- T4+T5 kill share
- 95.5%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
2.21B75.6%
T4
699.2M23.9%
T3
10.7M0.4%
T2
3.99M0.1%
T1
774.4K0.0%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
110.7M58.5%
T4
69.9M37.0%
T3
2.68M1.4%
T2
1.99M1.1%
T1
3.87M2.0%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
28.1M32.9%
Hero
6.71M7.9%
Tech
31.3M36.7%
Building
19.4M22.6%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 20.9B
- RSS assisted
- 136.5K
Scan history
4 scans · Jul 11, 2026 03:56 UTC → Jul 15, 2026 05:16 UTC
Power85.5M
Kill points2.93B
Deaths22M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 15, 2026 05:16 UTC | #2517 | 85.5M | -22.5K | +20.3M | +180.5K | +906.5K |
| Jul 13, 2026 00:55 UTC | #2517 | 85.5M | -2.06M | +31.8M | +99.7K | +1.85M |
| Jul 12, 2026 03:07 UTC | #2517 | 87.6M | -3.35M | +84.1M | +357.3K | +4.07M |
| Jul 11, 2026 03:56 UTC | #2517 | 90.9M | first scan on record | |||