山〇しチ
[497A] IMPERIO BEIL K
as of Jul 14, 2026 02:28 UTC
- Kingdom
- #2497
- Civilization
- Civ 4
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 119204923
Power
118.2M
#1 / 729 by power
Top 36% among 100-200M
Kill Points
14.1B
#1 / 729 by KP
Top 17% among 100-200M
Deaths
49.4M
#1 / 729 by deaths
Top 13% among 100-200M
Kills
1.03B
Healing
509M
Benchmarks
| In Kingdom | 100-200M | All scanned | |
|---|---|---|---|
| Kill Points | Top 1% | Top 17% | Top 1% |
| Deaths | Top 1% | Top 13% | Top 1% |
| Power | Top 1% | Top 36% | Top 2% |
Efficiency
- KP per heal
- 27.7
- kill points earned per unit healed
- Kill / heal ratio
- 2.02
- total kills vs healing
- T4+T5 kill share
- 91.6%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
9.06B64.3%
T4
4.90B34.8%
T3
100.7M0.7%
T2
28.9M0.2%
T1
9.33M0.1%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
452.8M44.0%
T4
489.8M47.6%
T3
25.2M2.4%
T2
14.5M1.4%
T1
46.7M4.5%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
58.2M49.2%
Hero
9.35M7.9%
Tech
31.3M26.5%
Building
19.4M16.4%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 18.6B
- RSS assisted
- 92.7K
Scan history
Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.