乂Gelo
[=EA=] Empire Ascend
as of Jul 13, 2026 02:22 UTC
- Kingdom
- #1911
- Civilization
- Civ 4
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 119264289
Power
84.7M
#23 / 256 by power
Top 43% among 70-100M
Kill Points
1.96B
#19 / 256 by KP
Top 43% among 70-100M
Deaths
17.2M
#25 / 256 by deaths
Top 51% among 70-100M
Kills
121.7M
Healing
107.9M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 8% | Top 43% | Top 7% |
| Deaths | Top 10% | Top 51% | Top 8% |
| Power | Top 9% | Top 43% | Top 7% |
Efficiency
- KP per heal
- 18.2
- kill points earned per unit healed
- Kill / heal ratio
- 1.13
- total kills vs healing
- T4+T5 kill share
- 94.0%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
1.61B82.2%
T4
337.2M17.2%
T3
8.01M0.4%
T2
4.41M0.2%
T1
618.4K0.0%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
80.7M66.3%
T4
33.7M27.7%
T3
2M1.6%
T2
2.21M1.8%
T1
3.09M2.5%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
29M34.3%
Hero
5.23M6.2%
Tech
31.3M37.0%
Building
19.1M22.5%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 26.5B
- RSS assisted
- 46.9K
Scan history
3 scans · Jul 11, 2026 02:01 UTC → Jul 13, 2026 02:22 UTC
Power84.7M
Kill points1.96B
Deaths17.2M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 02:22 UTC | #1911 | 84.7M | - | - | - | - |
| Jul 12, 2026 01:18 UTC | #1911 | 84.7M | +52.9K | - | - | - |
| Jul 11, 2026 02:01 UTC | #1911 | 84.6M | first scan on record | |||