chill chill pls
[3801] Justice Risen
as of Jul 13, 2026 06:44 UTC
- Kingdom
- #3801
- Civilization
- Civ 3
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 119586498
Power
89.1M
#24 / 603 by power
Top 28% among 70-100M
Kill Points
8.47B
#6 / 603 by KP
Top 5% among 70-100M
Deaths
22.8M
#16 / 603 by deaths
Top 31% among 70-100M
Kills
666.8M
Healing
320.4M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 1% | Top 5% | Top 2% |
| Deaths | Top 3% | Top 31% | Top 6% |
| Power | Top 4% | Top 28% | Top 6% |
Efficiency
- KP per heal
- 26.4
- kill points earned per unit healed
- Kill / heal ratio
- 2.08
- total kills vs healing
- T4+T5 kill share
- 77.5%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
6.26B73.9%
T4
2.04B24.1%
T3
111M1.3%
T2
39.1M0.5%
T1
20.5M0.2%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
312.8M46.9%
T4
204.1M30.6%
T3
27.8M4.2%
T2
19.5M2.9%
T1
102.6M15.4%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
30.9M34.6%
Hero
7.52M8.4%
Tech
31.3M35.2%
Building
19.4M21.7%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 28.8B
- RSS assisted
- 147.2K
Scan history
3 scans · Jul 12, 2026 07:12 UTC → Jul 13, 2026 06:44 UTC
Power89.1M
Kill points8.47B
Deaths22.8M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 06:44 UTC | #3801 | 89.1M | -1.35K | - | - | +175 |
| Jul 12, 2026 15:22 UTC | #3801 | 89.1M | -1.14M | +68.8M | +504.5K | +887.1K |
| Jul 12, 2026 07:12 UTC | #3801 | 90.2M | first scan on record | |||