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ᴳᴼᴰBALOCK

[MIP] Michis In Power

as of Jul 16, 2026 20:34 UTC

Kingdom
#3405
Civilization
Civ 6
Town Center
TC 25
VIP
Level 0
Governor ID
119682141
Power
80M
#11 / 342 by power
Top 61% among 70-100M
Kill Points
1.95B
#21 / 342 by KP
Top 44% among 70-100M
Deaths
19.9M
#14 / 342 by deaths
Top 41% among 70-100M
Kills
165.9M
Healing
143.7M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 7%Top 44%Top 7%
DeathsTop 5%Top 41%Top 7%
PowerTop 4%Top 61%Top 9%

Efficiency

KP per heal
13.5
kill points earned per unit healed
Kill / heal ratio
1.15
total kills vs healing
T4+T5 kill share
76.1%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
1.32B68.0%
T4
601.1M30.9%
T3
11.8M0.6%
T2
2.75M0.1%
T1
7.05M0.4%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
66.2M39.9%
T4
60.1M36.2%
T3
2.95M1.8%
T2
1.37M0.8%
T1
35.3M21.3%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
22.7M28.3%
Hero
6.61M8.3%
Tech
31.3M39.2%
Building
19.4M24.2%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
21.3B
RSS assisted
86.8K

Scan history

3 scans · Jul 11, 2026 07:02 UTC Jul 16, 2026 20:34 UTC
Power80M
Jul 11, 2026 07:02 UTC - 79,848,113Jul 11, 2026 07:27 UTC - 79,848,113Jul 16, 2026 20:34 UTC - 79,951,513
Kill points1.95B
Jul 11, 2026 07:02 UTC - 1,946,243,879Jul 11, 2026 07:27 UTC - 1,946,243,879Jul 16, 2026 20:34 UTC - 1,946,243,879
Deaths19.9M
Jul 11, 2026 07:02 UTC - 19,853,952Jul 11, 2026 07:27 UTC - 19,853,952Jul 16, 2026 20:34 UTC - 19,853,952
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 16, 2026 20:34 UTC#340580M+103.4K---
Jul 11, 2026 07:27 UTC#340579.8M----
Jul 11, 2026 07:02 UTC#340579.8Mfirst scan on record