← Kingdom #3314 leaderboard

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[14MF] Unity of MF

as of Jul 12, 2026 05:07 UTC

Kingdom
#3314
Civilization
Civ 11
Town Center
TC 25
VIP
Level 0
Governor ID
12001787
Power
96.9M
#43 / 654 by power
Top 7% among 70-100M
Kill Points
7.74B
#23 / 654 by KP
Top 6% among 70-100M
Deaths
23.8M
#39 / 654 by deaths
Top 28% among 70-100M
Kills
792M
Healing
388.7M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 4%Top 6%Top 2%
DeathsTop 6%Top 28%Top 5%
PowerTop 7%Top 7%Top 4%

Efficiency

KP per heal
19.9
kill points earned per unit healed
Kill / heal ratio
2.04
total kills vs healing
T4+T5 kill share
69.5%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
5.53B71.5%
T4
2.12B27.5%
T3
31.1M0.4%
T2
7.11M0.1%
T1
40.7M0.5%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
276.6M39.3%
T4
212.5M30.2%
T3
7.77M1.1%
T2
3.56M0.5%
T1
203.3M28.9%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
38.2M39.5%
Hero
7.98M8.2%
Tech
31.3M32.3%
Building
19.4M20.0%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
29B
RSS assisted
127.8K

Scan history

3 scans · Jul 11, 2026 06:50 UTC Jul 12, 2026 05:07 UTC
Power96.9M
Jul 11, 2026 06:50 UTC - 96,883,461Jul 11, 2026 22:44 UTC - 96,927,705Jul 12, 2026 05:07 UTC - 96,920,829
Kill points7.74B
Jul 11, 2026 06:50 UTC - 7,735,863,182Jul 11, 2026 22:44 UTC - 7,735,863,182Jul 12, 2026 05:07 UTC - 7,735,863,182
Deaths23.8M
Jul 11, 2026 06:50 UTC - 23,847,003Jul 11, 2026 22:44 UTC - 23,847,003Jul 12, 2026 05:07 UTC - 23,847,003
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 12, 2026 05:07 UTC#331496.9M-6.88K---
Jul 11, 2026 22:44 UTC#331496.9M+44.2K---
Jul 11, 2026 06:50 UTC#331496.9Mfirst scan on record