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BONCEL

[24!K] The Last Kingdom !

as of Jul 12, 2026 21:36 UTC

Kingdom
#1024
Civilization
Civ 14
Town Center
TC 25
VIP
Level 0
Governor ID
12079945
Power
106.7M
#9 / 224 by power
Top 67% among 100-200M
Kill Points
3.76B
#6 / 224 by KP
Top 68% among 100-200M
Deaths
27.9M
#10 / 224 by deaths
Top 55% among 100-200M
Kills
375.4M
Healing
303.3M

Benchmarks

In Kingdom100-200MAll scanned
Kill PointsTop 3%Top 68%Top 4%
DeathsTop 5%Top 55%Top 4%
PowerTop 5%Top 67%Top 2%

Efficiency

KP per heal
12.4
kill points earned per unit healed
Kill / heal ratio
1.24
total kills vs healing
T4+T5 kill share
64.6%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
2.70B71.6%
T4
1.03B27.3%
T3
5.70M0.2%
T2
11.2M0.3%
T1
24.7M0.7%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
134.8M36.7%
T4
102.6M27.9%
T3
1.43M0.4%
T2
5.58M1.5%
T1
123.3M33.5%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
48.9M45.8%
Hero
7.12M6.7%
Tech
31.3M29.4%
Building
19.4M18.1%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
46.6B
RSS assisted
229.8K

Scan history

3 scans · Jul 10, 2026 19:51 UTC Jul 12, 2026 21:36 UTC
Power106.7M
Jul 10, 2026 19:51 UTC - 107,272,588Jul 11, 2026 17:37 UTC - 106,670,548Jul 12, 2026 21:36 UTC - 106,709,905
Kill points3.76B
Jul 10, 2026 19:51 UTC - 3,740,816,616Jul 11, 2026 17:37 UTC - 3,762,671,004Jul 12, 2026 21:36 UTC - 3,762,672,884
Deaths27.9M
Jul 10, 2026 19:51 UTC - 27,643,832Jul 11, 2026 17:37 UTC - 27,853,448Jul 12, 2026 21:36 UTC - 27,853,448
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 12, 2026 21:36 UTC#1024106.7M+39.4K+1.88K-+92.5K
Jul 11, 2026 17:37 UTC#1024106.7M-602K+21.9M+209.6K+2.85M
Jul 10, 2026 19:51 UTC#1024107.3Mfirst scan on record