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[#PTW] PAY TO WIN

as of Jul 11, 2026 21:59 UTC

Kingdom
#3029
Civilization
Civ 4
Town Center
TC 25
VIP
Level 0
Governor ID
120890803
Power
88.8M
#14 / 226 by power
Top 29% among 70-100M
Kill Points
1.26B
#17 / 226 by KP
Top 59% among 70-100M
Deaths
12.8M
#20 / 226 by deaths
Top 69% among 70-100M
Kills
93.1M
Healing
115.7M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 8%Top 59%Top 9%
DeathsTop 9%Top 69%Top 12%
PowerTop 7%Top 29%Top 6%

Efficiency

KP per heal
10.9
kill points earned per unit healed
Kill / heal ratio
0.80
total kills vs healing
T4+T5 kill share
84.8%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
911.2M72.5%
T4
334M26.6%
T3
7.12M0.6%
T2
2.65M0.2%
T1
2.20M0.2%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
45.6M49.0%
T4
33.4M35.9%
T3
1.78M1.9%
T2
1.33M1.4%
T1
11M11.8%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
32.7M36.8%
Hero
5.73M6.5%
Tech
31.3M35.3%
Building
19.1M21.5%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
26B
RSS assisted
76.2K

Scan history

3 scans · Jul 11, 2026 05:59 UTC Jul 11, 2026 21:59 UTC
Power88.8M
Jul 11, 2026 05:59 UTC - 88,138,104Jul 11, 2026 14:20 UTC - 88,846,454Jul 11, 2026 21:59 UTC - 88,838,114
Kill points1.26B
Jul 11, 2026 05:59 UTC - 1,257,228,791Jul 11, 2026 14:20 UTC - 1,257,228,791Jul 11, 2026 21:59 UTC - 1,257,228,791
Deaths12.8M
Jul 11, 2026 05:59 UTC - 12,775,173Jul 11, 2026 14:20 UTC - 12,775,173Jul 11, 2026 21:59 UTC - 12,775,173
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 11, 2026 21:59 UTC#302988.8M-8.34K---
Jul 11, 2026 14:20 UTC#302988.8M+708.4K--+71.8K
Jul 11, 2026 05:59 UTC#302988.1Mfirst scan on record