FelixJp
[3573] Golden star
as of Jul 13, 2026 04:48 UTC
- Kingdom
- #1681
- Civilization
- Civ 11
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 120893112
Power
23.6M
#78 / 166 by power
Top 3% among <25M
Kill Points
13.4M
#71 / 166 by KP
Top 8% among <25M
Deaths
392K
#111 / 166 by deaths
Top 35% among <25M
Kills
3.34M
Healing
309.1K
Benchmarks
| In Kingdom | <25M | All scanned | |
|---|---|---|---|
| Kill Points | Top 43% | Top 8% | Top 36% |
| Deaths | Top 67% | Top 35% | Top 57% |
| Power | Top 47% | Top 3% | Top 38% |
Efficiency
- KP per heal
- 43.2
- kill points earned per unit healed
- Kill / heal ratio
- 10.81
- total kills vs healing
- T4+T5 kill share
- 9.2%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
141.8K1.1%
T4
3.01M22.5%
T3
8.45M63.2%
T2
1.76M13.1%
T1
8.44K0.1%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
7.09K0.2%
T4
300.8K9.0%
T3
2.11M63.2%
T2
878K26.3%
T1
42.2K1.3%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
5.11M21.7%
Hero
1.45M6.1%
Tech
7.39M31.3%
Building
9.66M40.9%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 2.32B
- RSS assisted
- 1.30K
Scan history
Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.