Lee Gia93
[=EA=] Empire Ascend
as of Jul 13, 2026 02:22 UTC
- Kingdom
- #1911
- Civilization
- Civ 2
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 120992455
Power
100.5M
#11 / 256 by power
Top 98% among 100-200M
Kill Points
1.78B
#22 / 256 by KP
Top 86% among 100-200M
Deaths
21.3M
#14 / 256 by deaths
Top 73% among 100-200M
Kills
260.9M
Healing
273M
Benchmarks
| In Kingdom | 100-200M | All scanned | |
|---|---|---|---|
| Kill Points | Top 9% | Top 86% | Top 7% |
| Deaths | Top 6% | Top 73% | Top 6% |
| Power | Top 5% | Top 98% | Top 3% |
Efficiency
- KP per heal
- 6.5
- kill points earned per unit healed
- Kill / heal ratio
- 0.96
- total kills vs healing
- T4+T5 kill share
- 40.5%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
1.37B77.2%
T4
369.8M20.8%
T3
3.97M0.2%
T2
1.47M0.1%
T1
30.7M1.7%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
68.7M26.3%
T4
37M14.2%
T3
992.5K0.4%
T2
735.5K0.3%
T1
153.5M58.8%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
44M43.8%
Hero
6.10M6.1%
Tech
31.3M31.2%
Building
19M18.9%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 20.2B
- RSS assisted
- 131.9K
Scan history
3 scans · Jul 11, 2026 02:01 UTC → Jul 13, 2026 02:22 UTC
Power100.5M
Kill points1.78B
Deaths21.3M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 02:22 UTC | #1911 | 100.5M | +53.7K | - | - | +13.2K |
| Jul 12, 2026 01:18 UTC | #1911 | 100.4M | +5.81K | - | - | +3.90K |
| Jul 11, 2026 02:01 UTC | #1911 | 100.4M | first scan on record | |||