← Kingdom #1911 leaderboard

Lee Gia93

[=EA=] Empire Ascend

as of Jul 13, 2026 02:22 UTC

Kingdom
#1911
Civilization
Civ 2
Town Center
TC 25
VIP
Level 0
Governor ID
120992455
Power
100.5M
#11 / 256 by power
Top 98% among 100-200M
Kill Points
1.78B
#22 / 256 by KP
Top 86% among 100-200M
Deaths
21.3M
#14 / 256 by deaths
Top 73% among 100-200M
Kills
260.9M
Healing
273M

Benchmarks

In Kingdom100-200MAll scanned
Kill PointsTop 9%Top 86%Top 7%
DeathsTop 6%Top 73%Top 6%
PowerTop 5%Top 98%Top 3%

Efficiency

KP per heal
6.5
kill points earned per unit healed
Kill / heal ratio
0.96
total kills vs healing
T4+T5 kill share
40.5%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
1.37B77.2%
T4
369.8M20.8%
T3
3.97M0.2%
T2
1.47M0.1%
T1
30.7M1.7%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
68.7M26.3%
T4
37M14.2%
T3
992.5K0.4%
T2
735.5K0.3%
T1
153.5M58.8%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
44M43.8%
Hero
6.10M6.1%
Tech
31.3M31.2%
Building
19M18.9%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
20.2B
RSS assisted
131.9K

Scan history

3 scans · Jul 11, 2026 02:01 UTC Jul 13, 2026 02:22 UTC
Power100.5M
Jul 11, 2026 02:01 UTC - 100,423,819Jul 12, 2026 01:18 UTC - 100,429,629Jul 13, 2026 02:22 UTC - 100,483,309
Kill points1.78B
Jul 11, 2026 02:01 UTC - 1,780,924,026Jul 12, 2026 01:18 UTC - 1,780,924,026Jul 13, 2026 02:22 UTC - 1,780,924,026
Deaths21.3M
Jul 11, 2026 02:01 UTC - 21,325,967Jul 12, 2026 01:18 UTC - 21,325,967Jul 13, 2026 02:22 UTC - 21,325,967
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 13, 2026 02:22 UTC#1911100.5M+53.7K--+13.2K
Jul 12, 2026 01:18 UTC#1911100.4M+5.81K--+3.90K
Jul 11, 2026 02:01 UTC#1911100.4Mfirst scan on record