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[599C] Spirit of Conquest

as of Jul 13, 2026 22:58 UTC

Kingdom
#2284
Civilization
Civ 9
Town Center
TC 25
VIP
Level 0
Governor ID
121016122
Power
101.3M
#11 / 431 by power
Top 93% among 100-200M
Kill Points
6.78B
#9 / 431 by KP
Top 46% among 100-200M
Deaths
18.1M
#32 / 431 by deaths
Top 81% among 100-200M
Kills
405.8M
Healing
268.4M

Benchmarks

In Kingdom100-200MAll scanned
Kill PointsTop 3%Top 46%Top 2%
DeathsTop 8%Top 81%Top 8%
PowerTop 3%Top 93%Top 3%

Efficiency

KP per heal
25.3
kill points earned per unit healed
Kill / heal ratio
1.51
total kills vs healing
T4+T5 kill share
95.2%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
5.82B85.8%
T4
950.8M14.0%
T3
2.32M0.0%
T2
3.25M0.0%
T1
3.47M0.1%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
291.2M71.8%
T4
95.1M23.4%
T3
579.6K0.1%
T2
1.62M0.4%
T1
17.4M4.3%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
45M44.4%
Hero
6.05M6.0%
Tech
31.3M30.9%
Building
18.9M18.7%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
53.8B
RSS assisted
99.5K

Scan history

3 scans · Jul 12, 2026 17:02 UTC Jul 13, 2026 22:58 UTC
Power101.3M
Jul 12, 2026 17:02 UTC - 101,363,741Jul 12, 2026 18:59 UTC - 101,363,741Jul 13, 2026 22:58 UTC - 101,340,641
Kill points6.78B
Jul 12, 2026 17:02 UTC - 6,783,455,733Jul 12, 2026 18:59 UTC - 6,783,455,733Jul 13, 2026 22:58 UTC - 6,783,455,733
Deaths18.1M
Jul 12, 2026 17:02 UTC - 18,143,664Jul 12, 2026 18:59 UTC - 18,143,664Jul 13, 2026 22:58 UTC - 18,143,664
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 13, 2026 22:58 UTC#2284101.3M-23.1K---
Jul 12, 2026 18:59 UTC#2284101.4M----
Jul 12, 2026 17:02 UTC#2284101.4Mfirst scan on record