BlazingBandit
No alliance
as of Jul 15, 2026 05:02 UTC
- Kingdom
- #1994
- Civilization
- Civ 2
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 121542898
Power
29.3M
#230 / 715 by power
Top 71% among 25-50M
Kill Points
6.43M
#307 / 715 by KP
Top 85% among 25-50M
Deaths
3.74M
#232 / 715 by deaths
Top 46% among 25-50M
Kills
2.29M
Healing
7.74M
Benchmarks
| In Kingdom | 25-50M | All scanned | |
|---|---|---|---|
| Kill Points | Top 43% | Top 85% | Top 41% |
| Deaths | Top 33% | Top 46% | Top 27% |
| Power | Top 33% | Top 71% | Top 31% |
Efficiency
- KP per heal
- 0.8
- kill points earned per unit healed
- Kill / heal ratio
- 0.30
- total kills vs healing
- T4+T5 kill share
- 20.2%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
2.87M44.7%
T4
3.18M49.4%
T3
1.33K0.0%
T2
13.7K0.2%
T1
363.9K5.7%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
143.7K6.3%
T4
318K13.9%
T3
3330.0%
T2
6.83K0.3%
T1
1.82M79.5%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
5.62M19.1%
Hero
1.51M5.2%
Tech
11M37.3%
Building
11.2M38.3%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 6.97B
- RSS assisted
- 7.25K
Scan history
3 scans · Jul 11, 2026 02:24 UTC → Jul 15, 2026 05:02 UTC
Power29.3M
Kill points6.43M
Deaths3.74M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 15, 2026 05:02 UTC | #1994 | 29.3M | - | - | - | - |
| Jul 12, 2026 01:39 UTC | #1994 | 29.3M | - | - | - | - |
| Jul 11, 2026 02:24 UTC | #1994 | 29.3M | first scan on record | |||