Icyfarm3
[ZS29] United 2029
as of Jul 13, 2026 21:23 UTC
- Kingdom
- #2029
- Civilization
- Civ 4
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 121673587
Power
23.6M
#107 / 233 by power
Top 3% among <25M
Kill Points
5.93M
#115 / 233 by KP
Top 13% among <25M
Deaths
432.8K
#145 / 233 by deaths
Top 34% among <25M
Kills
384.2K
Healing
1.77M
Benchmarks
| In Kingdom | <25M | All scanned | |
|---|---|---|---|
| Kill Points | Top 50% | Top 13% | Top 41% |
| Deaths | Top 63% | Top 34% | Top 56% |
| Power | Top 46% | Top 3% | Top 38% |
Efficiency
- KP per heal
- 3.3
- kill points earned per unit healed
- Kill / heal ratio
- 0.22
- total kills vs healing
- T4+T5 kill share
- 99.9%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
4.18M70.4%
T4
1.75M29.5%
T3
2640.0%
T2
3780.0%
T1
00.0%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
208.8K54.3%
T4
175.2K45.6%
T3
660.0%
T2
1890.0%
T1
20.0%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
7.69M32.5%
Hero
722.3K3.1%
Tech
3.46M14.6%
Building
11.8M49.8%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 9.92B
- RSS assisted
- 1.44K
Scan history
Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.