CIVICC
[AE31] Anh Em 2731
as of Jul 13, 2026 08:25 UTC
- Kingdom
- #2731
- Civilization
- Civ 2
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 121915635
Power
83.9M
#12 / 247 by power
Top 46% among 70-100M
Kill Points
2.75B
#12 / 247 by KP
Top 31% among 70-100M
Deaths
17.4M
#27 / 247 by deaths
Top 50% among 70-100M
Kills
186.6M
Healing
182M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 5% | Top 31% | Top 6% |
| Deaths | Top 11% | Top 50% | Top 8% |
| Power | Top 5% | Top 46% | Top 7% |
Efficiency
- KP per heal
- 15.1
- kill points earned per unit healed
- Kill / heal ratio
- 1.03
- total kills vs healing
- T4+T5 kill share
- 85.4%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
2.29B83.2%
T4
448.4M16.3%
T3
4.24M0.2%
T2
3.18M0.1%
T1
4.92M0.2%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
114.5M61.4%
T4
44.8M24.0%
T3
1.06M0.6%
T2
1.59M0.9%
T1
24.6M13.2%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
30.9M36.8%
Hero
5.45M6.5%
Tech
28.2M33.6%
Building
19.4M23.1%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 20.8B
- RSS assisted
- 90.9K
Scan history
3 scans · Jul 11, 2026 04:45 UTC → Jul 13, 2026 08:25 UTC
Power83.9M
Kill points2.75B
Deaths17.4M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 08:25 UTC | #2731 | 83.9M | +67.5K | - | - | +48.1K |
| Jul 11, 2026 13:27 UTC | #2731 | 83.8M | -4.28K | - | - | +4.51K |
| Jul 11, 2026 04:45 UTC | #2731 | 83.8M | first scan on record | |||