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[30#A] Kingdom Of Shark

as of Jul 15, 2026 06:09 UTC

Kingdom
#2830
Civilization
Civ 2
Town Center
TC 25
VIP
Level 0
Governor ID
122652707
Power
111.4M
#2 / 213 by power
Top 51% among 100-200M
Kill Points
1.47B
#25 / 213 by KP
Top 89% among 100-200M
Deaths
17.2M
#27 / 213 by deaths
Top 83% among 100-200M
Kills
234M
Healing
213.9M

Benchmarks

In Kingdom100-200MAll scanned
Kill PointsTop 12%Top 89%Top 8%
DeathsTop 13%Top 83%Top 8%
PowerTop 1%Top 51%Top 2%

Efficiency

KP per heal
6.9
kill points earned per unit healed
Kill / heal ratio
1.09
total kills vs healing
T4+T5 kill share
39.0%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
1.01B68.7%
T4
407.4M27.7%
T3
19.3M1.3%
T2
7.26M0.5%
T1
26.9M1.8%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
50.5M21.6%
T4
40.7M17.4%
T3
4.81M2.1%
T2
3.63M1.6%
T1
134.3M57.4%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
54.7M49.1%
Hero
6.06M5.4%
Tech
31.3M28.1%
Building
19.4M17.4%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
28.2B
RSS assisted
63.2K

Scan history

3 scans · Jul 11, 2026 05:02 UTC Jul 15, 2026 06:09 UTC
Power111.4M
Jul 11, 2026 05:02 UTC - 111,296,850Jul 13, 2026 09:22 UTC - 111,339,820Jul 15, 2026 06:09 UTC - 111,442,440
Kill points1.47B
Jul 11, 2026 05:02 UTC - 1,469,313,606Jul 13, 2026 09:22 UTC - 1,470,088,372Jul 15, 2026 06:09 UTC - 1,471,372,719
Deaths17.2M
Jul 11, 2026 05:02 UTC - 17,170,918Jul 13, 2026 09:22 UTC - 17,174,508Jul 15, 2026 06:09 UTC - 17,174,508
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 15, 2026 06:09 UTC#2830111.4M+102.6K+1.28M-+6.01M
Jul 13, 2026 09:22 UTC#2830111.3M+43K+774.8K+3.59K+14.5K
Jul 11, 2026 05:02 UTC#2830111.3Mfirst scan on record