Shankz Ui
[2SXY] SILENT SYNDICATE
as of Jul 12, 2026 19:13 UTC
- Kingdom
- #3076
- Civilization
- Civ 2
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 122979904
Power
91.6M
#21 / 288 by power
Top 21% among 70-100M
Kill Points
6.63B
#6 / 288 by KP
Top 8% among 70-100M
Deaths
29.6M
#16 / 288 by deaths
Top 15% among 70-100M
Kills
630.2M
Healing
256.8M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 3% | Top 8% | Top 3% |
| Deaths | Top 6% | Top 15% | Top 3% |
| Power | Top 8% | Top 21% | Top 5% |
Efficiency
- KP per heal
- 25.8
- kill points earned per unit healed
- Kill / heal ratio
- 2.45
- total kills vs healing
- T4+T5 kill share
- 79.2%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
2.86B43.1%
T4
3.56B53.7%
T3
153.2M2.3%
T2
46.9M0.7%
T1
13.9M0.2%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
142.9M22.7%
T4
355.9M56.5%
T3
38.3M6.1%
T2
23.4M3.7%
T1
69.6M11.1%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
33.7M36.8%
Hero
7.17M7.8%
Tech
31.3M34.2%
Building
19.4M21.1%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 14.2B
- RSS assisted
- 86.8K
Scan history
3 scans · Jul 11, 2026 05:59 UTC → Jul 12, 2026 19:13 UTC
Power91.6M
Kill points6.63B
Deaths29.6M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 12, 2026 19:13 UTC | #3076 | 91.6M | +445.1K | - | - | +63K |
| Jul 11, 2026 22:16 UTC | #3076 | 91.1M | -3.07M | +35.5M | +283.7K | +1.81M |
| Jul 11, 2026 05:59 UTC | #3076 | 94.2M | first scan on record | |||