ᴿᴱCrash0
[R:94] Royal: Empire
as of Jul 15, 2026 05:44 UTC
- Kingdom
- #3294
- Civilization
- Civ 2
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 1231052
Power
97.9M
#15 / 185 by power
Top 5% among 70-100M
Kill Points
18.8B
#3 / 185 by KP
Top 1% among 70-100M
Deaths
77.3M
#1 / 185 by deaths
Top 1% among 70-100M
Kills
1.48B
Healing
671.5M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 2% | Top 1% | Top 1% |
| Deaths | Top 1% | Top 1% | Top 1% |
| Power | Top 9% | Top 5% | Top 4% |
Efficiency
- KP per heal
- 28.0
- kill points earned per unit healed
- Kill / heal ratio
- 2.20
- total kills vs healing
- T4+T5 kill share
- 96.8%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
13.2B70.2%
T4
5.54B29.5%
T3
39.4M0.2%
T2
15.4M0.1%
T1
4.42M0.0%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
659.6M52.6%
T4
554.2M44.2%
T3
9.84M0.8%
T2
7.69M0.6%
T1
22.1M1.8%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
37M37.8%
Hero
10.2M10.4%
Tech
31.3M32.0%
Building
19.4M19.8%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 37.5B
- RSS assisted
- 353.2K
Scan history
2 scans · Jul 11, 2026 06:42 UTC → Jul 15, 2026 05:44 UTC
Power97.9M
Kill points18.8B
Deaths77.3M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 15, 2026 05:44 UTC | #3294 | 97.9M | -8.87M | +303.1M | +1.03M | +12.6M |
| Jul 11, 2026 06:42 UTC | #3294 | 106.7M | first scan on record | |||