ProcessorT1
No alliance
as of Jul 17, 2026 17:03 UTC
- Kingdom
- #1253
- Civilization
- Civ 4
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 1231520
Power
56.5M
#66 / 265 by power
Top 68% among 50-70M
Kill Points
2.46B
#24 / 265 by KP
Top 4% among 50-70M
Deaths
27.2M
#16 / 265 by deaths
Top 3% among 50-70M
Kills
184.8M
Healing
178.1M
Benchmarks
| In Kingdom | 50-70M | All scanned | |
|---|---|---|---|
| Kill Points | Top 10% | Top 4% | Top 6% |
| Deaths | Top 7% | Top 3% | Top 4% |
| Power | Top 25% | Top 68% | Top 17% |
Efficiency
- KP per heal
- 13.8
- kill points earned per unit healed
- Kill / heal ratio
- 1.04
- total kills vs healing
- T4+T5 kill share
- 95.3%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
1.54B62.5%
T4
904.1M36.8%
T3
10.3M0.4%
T2
4.81M0.2%
T1
659.2K0.0%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
76.8M43.8%
T4
90.4M51.5%
T3
2.57M1.5%
T2
2.41M1.4%
T1
3.30M1.9%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
155.5K0.3%
Hero
5.67M10.0%
Tech
31.3M55.5%
Building
19.4M34.2%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 25.1B
- RSS assisted
- 144.1K
Scan history
4 scans · Jul 10, 2026 21:51 UTC → Jul 17, 2026 17:03 UTC
Power56.5M
Kill points2.46B
Deaths27.2M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 17, 2026 17:03 UTC | #1253 | 56.5M | - | - | - | - |
| Jul 13, 2026 16:14 UTC | #1253 | 56.5M | - | - | - | - |
| Jul 12, 2026 00:17 UTC | #1253 | 56.5M | - | - | - | - |
| Jul 10, 2026 21:51 UTC | #1253 | 56.5M | first scan on record | |||