BAl10CU
[M:97] Mìsfits
as of Jul 12, 2026 17:01 UTC
- Kingdom
- #3497
- Civilization
- Civ 11
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 123187819
Power
81.2M
#16 / 605 by power
Top 57% among 70-100M
Kill Points
1.32B
#23 / 605 by KP
Top 58% among 70-100M
Deaths
22.7M
#16 / 605 by deaths
Top 32% among 70-100M
Kills
158.7M
Healing
137.5M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 4% | Top 58% | Top 9% |
| Deaths | Top 3% | Top 32% | Top 6% |
| Power | Top 3% | Top 57% | Top 8% |
Efficiency
- KP per heal
- 9.6
- kill points earned per unit healed
- Kill / heal ratio
- 1.15
- total kills vs healing
- T4+T5 kill share
- 46.7%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
1.11B84.5%
T4
184.1M14.0%
T3
2.02M0.2%
T2
1.04M0.1%
T1
16.7M1.3%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
55.7M35.1%
T4
18.4M11.6%
T3
505.5K0.3%
T2
519.2K0.3%
T1
83.5M52.6%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
23.5M29.0%
Hero
6.97M8.6%
Tech
31.3M38.6%
Building
19.4M23.8%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 24.2B
- RSS assisted
- 67.7K
Scan history
3 scans · Jul 11, 2026 07:11 UTC → Jul 12, 2026 17:01 UTC
Power81.2M
Kill points1.32B
Deaths22.7M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 12, 2026 17:01 UTC | #3497 | 81.2M | -9.06K | - | - | - |
| Jul 11, 2026 23:00 UTC | #3497 | 81.2M | +2.14M | - | - | +209.5K |
| Jul 11, 2026 07:11 UTC | #3497 | 79M | first scan on record | |||