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R A G N E R

[F38F] Freaky Fighters

as of Jul 13, 2026 00:00 UTC

Kingdom
#2938
Civilization
Civ 4
Town Center
TC 25
VIP
Level 0
Governor ID
123531659
Power
70M
#31 / 309 by power
Top 100% among 70-100M
Kill Points
1.84B
#19 / 309 by KP
Top 46% among 70-100M
Deaths
13.7M
#31 / 309 by deaths
Top 65% among 70-100M
Kills
113.3M
Healing
144.4M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 7%Top 46%Top 7%
DeathsTop 11%Top 65%Top 11%
PowerTop 11%Top 100%Top 12%

Efficiency

KP per heal
12.7
kill points earned per unit healed
Kill / heal ratio
0.78
total kills vs healing
T4+T5 kill share
93.1%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
1.53B83.3%
T4
289.9M15.8%
T3
12.6M0.7%
T2
4.13M0.2%
T1
525.1K0.0%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
76.5M67.5%
T4
29M25.6%
T3
3.15M2.8%
T2
2.06M1.8%
T1
2.63M2.3%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
14.4M20.5%
Hero
5.60M8.0%
Tech
31.3M44.8%
Building
18.7M26.7%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
28.2B
RSS assisted
71.6K

Scan history

3 scans · Jul 11, 2026 05:34 UTC Jul 13, 2026 00:00 UTC
Power70M
Jul 11, 2026 05:34 UTC - 69,442,122Jul 11, 2026 21:39 UTC - 69,442,122Jul 13, 2026 00:00 UTC - 70,032,230
Kill points1.84B
Jul 11, 2026 05:34 UTC - 1,836,508,100Jul 11, 2026 21:39 UTC - 1,836,508,100Jul 13, 2026 00:00 UTC - 1,836,508,100
Deaths13.7M
Jul 11, 2026 05:34 UTC - 13,690,269Jul 11, 2026 21:39 UTC - 13,690,269Jul 13, 2026 00:00 UTC - 13,690,269
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 13, 2026 00:00 UTC#293870M+590.1K--+59.8K
Jul 11, 2026 21:39 UTC#293869.4M----
Jul 11, 2026 05:34 UTC#293869.4Mfirst scan on record