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[97WW] Nevada 51

as of Jul 16, 2026 20:20 UTC

Kingdom
#3097
Civilization
Civ 2
Town Center
TC 25
VIP
Level 0
Governor ID
123759549
Power
112.7M
#8 / 322 by power
Top 48% among 100-200M
Kill Points
5.33B
#10 / 322 by KP
Top 56% among 100-200M
Deaths
16.5M
#22 / 322 by deaths
Top 85% among 100-200M
Kills
568.3M
Healing
371.9M

Benchmarks

In Kingdom100-200MAll scanned
Kill PointsTop 4%Top 56%Top 3%
DeathsTop 7%Top 85%Top 9%
PowerTop 3%Top 48%Top 2%

Efficiency

KP per heal
14.3
kill points earned per unit healed
Kill / heal ratio
1.53
total kills vs healing
T4+T5 kill share
66.6%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
2.92B54.8%
T4
2.33B43.6%
T3
42.3M0.8%
T2
9.59M0.2%
T1
34.9M0.7%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
146M25.7%
T4
232.6M40.9%
T3
10.6M1.9%
T2
4.79M0.8%
T1
174.4M30.7%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
56.2M49.9%
Hero
6M5.3%
Tech
31.3M27.8%
Building
19.1M16.9%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
15.6B
RSS assisted
150.1K

Scan history

3 scans · Jul 11, 2026 06:05 UTC Jul 16, 2026 20:20 UTC
Power112.7M
Jul 11, 2026 06:05 UTC - 112,469,081Jul 11, 2026 22:21 UTC - 112,501,681Jul 16, 2026 20:20 UTC - 112,659,681
Kill points5.33B
Jul 11, 2026 06:05 UTC - 5,332,378,604Jul 11, 2026 22:21 UTC - 5,332,378,604Jul 16, 2026 20:20 UTC - 5,332,378,604
Deaths16.5M
Jul 11, 2026 06:05 UTC - 16,525,552Jul 11, 2026 22:21 UTC - 16,525,552Jul 16, 2026 20:20 UTC - 16,525,552
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 16, 2026 20:20 UTC#3097112.7M+158K--+23.9K
Jul 11, 2026 22:21 UTC#3097112.5M+32.6K--+3.41K
Jul 11, 2026 06:05 UTC#3097112.5Mfirst scan on record