Q8 MAH
[KK52] King OF Kingdoms
as of Jul 13, 2026 07:15 UTC
- Kingdom
- #2152
- Civilization
- Civ 11
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 1238833
Power
112.4M
#11 / 711 by power
Top 49% among 100-200M
Kill Points
14.4B
#3 / 711 by KP
Top 16% among 100-200M
Deaths
62.3M
#3 / 711 by deaths
Top 6% among 100-200M
Kills
927.2M
Healing
714.6M
Benchmarks
| In Kingdom | 100-200M | All scanned | |
|---|---|---|---|
| Kill Points | Top 1% | Top 16% | Top 1% |
| Deaths | Top 1% | Top 6% | Top 1% |
| Power | Top 2% | Top 49% | Top 2% |
Efficiency
- KP per heal
- 20.1
- kill points earned per unit healed
- Kill / heal ratio
- 1.30
- total kills vs healing
- T4+T5 kill share
- 95.8%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
11.3B78.9%
T4
2.98B20.7%
T3
32.2M0.2%
T2
14.6M0.1%
T1
4.60M0.0%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
567.3M62.8%
T4
297.7M33.0%
T3
8.06M0.9%
T2
7.32M0.8%
T1
23M2.5%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
51.2M45.5%
Hero
10.5M9.4%
Tech
31.3M27.9%
Building
19.4M17.2%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 39.5B
- RSS assisted
- 183.7K
Scan history
3 scans · Jul 12, 2026 15:54 UTC → Jul 13, 2026 07:15 UTC
Power112.4M
Kill points14.4B
Deaths62.3M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 07:15 UTC | #2152 | 112.4M | +2.30M | - | - | +161K |
| Jul 12, 2026 17:54 UTC | #2152 | 110.1M | +15.9K | +10.2M | - | +471.9K |
| Jul 12, 2026 15:54 UTC | #2152 | 110.1M | first scan on record | |||