FlashPrime
[AAF3] AA FARM 3
as of Jul 13, 2026 15:58 UTC
- Kingdom
- #1220
- Civilization
- Civ 4
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 124070060
Power
73.5M
#98 / 844 by power
Top 87% among 70-100M
Kill Points
792.4M
#99 / 844 by KP
Top 73% among 70-100M
Deaths
11.8M
#102 / 844 by deaths
Top 73% among 70-100M
Kills
95.7M
Healing
103.7M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 12% | Top 73% | Top 11% |
| Deaths | Top 13% | Top 73% | Top 13% |
| Power | Top 12% | Top 87% | Top 11% |
Efficiency
- KP per heal
- 7.6
- kill points earned per unit healed
- Kill / heal ratio
- 0.92
- total kills vs healing
- T4+T5 kill share
- 54.4%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
479.9M60.6%
T4
280.8M35.4%
T3
15.6M2.0%
T2
9.04M1.1%
T1
7.04M0.9%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
24M25.1%
T4
28.1M29.3%
T3
3.91M4.1%
T2
4.52M4.7%
T1
35.2M36.8%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
19M25.8%
Hero
4.55M6.2%
Tech
31.3M42.6%
Building
18.7M25.4%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 12.4B
- RSS assisted
- 54.5K
Scan history
Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.