Trajectory 々
[ON95] OnlyNukes
as of Jul 11, 2026 14:14 UTC
- Kingdom
- #2995
- Civilization
- Civ 2
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 124249645
Power
47.1M
#20 / 80 by power
Top 7% among 25-50M
Kill Points
324.1M
#16 / 80 by KP
Top 5% among 25-50M
Deaths
7.72M
#22 / 80 by deaths
Top 16% among 25-50M
Kills
48.5M
Healing
77.1M
Benchmarks
| In Kingdom | 25-50M | All scanned | |
|---|---|---|---|
| Kill Points | Top 20% | Top 5% | Top 15% |
| Deaths | Top 28% | Top 16% | Top 18% |
| Power | Top 25% | Top 7% | Top 20% |
Efficiency
- KP per heal
- 4.2
- kill points earned per unit healed
- Kill / heal ratio
- 0.63
- total kills vs healing
- T4+T5 kill share
- 48.6%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
151.1M46.6%
T4
160.3M49.5%
T3
5.91M1.8%
T2
2.34M0.7%
T1
4.46M1.4%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
7.55M15.6%
T4
16M33.0%
T3
1.48M3.0%
T2
1.17M2.4%
T1
22.3M45.9%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
14.7M31.3%
Hero
3.41M7.3%
Tech
14.7M31.2%
Building
14.2M30.2%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 9.70B
- RSS assisted
- 55.6K
Scan history
Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.