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亗ŹĔŔŐ亗

[29TT] Toxic Templars

as of Jul 11, 2026 21:50 UTC

Kingdom
#2727
Civilization
Civ 12
Town Center
TC 25
VIP
Level 0
Governor ID
124564638
Power
99.7M
#9 / 573 by power
Top 1% among 70-100M
Kill Points
4.34B
#12 / 573 by KP
Top 18% among 70-100M
Deaths
20.1M
#21 / 573 by deaths
Top 40% among 70-100M
Kills
401M
Healing
253.8M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 3%Top 18%Top 4%
DeathsTop 4%Top 40%Top 7%
PowerTop 2%Top 1%Top 3%

Efficiency

KP per heal
17.1
kill points earned per unit healed
Kill / heal ratio
1.58
total kills vs healing
T4+T5 kill share
70.9%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
2.81B64.8%
T4
1.44B33.1%
T3
50.8M1.2%
T2
22M0.5%
T1
18.6M0.4%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
140.5M35.0%
T4
143.8M35.9%
T3
12.7M3.2%
T2
11M2.7%
T1
93M23.2%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
43M43.2%
Hero
6.11M6.1%
Tech
31.3M31.4%
Building
19.2M19.3%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
26B
RSS assisted
185K

Scan history

3 scans · Jul 11, 2026 04:39 UTC Jul 11, 2026 21:50 UTC
Power99.7M
Jul 11, 2026 04:39 UTC - 99,716,111Jul 11, 2026 21:19 UTC - 99,727,265Jul 11, 2026 21:50 UTC - 99,727,265
Kill points4.34B
Jul 11, 2026 04:39 UTC - 4,338,821,043Jul 11, 2026 21:19 UTC - 4,338,821,043Jul 11, 2026 21:50 UTC - 4,338,821,043
Deaths20.1M
Jul 11, 2026 04:39 UTC - 20,080,292Jul 11, 2026 21:19 UTC - 20,080,292Jul 11, 2026 21:50 UTC - 20,080,292
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 11, 2026 21:50 UTC#272799.7M----
Jul 11, 2026 21:19 UTC#272799.7M+11.2K--+9.82K
Jul 11, 2026 04:39 UTC#272799.7Mfirst scan on record