Mc02 huhaha
[MC02] Moonlight Chosen
as of Jul 11, 2026 22:55 UTC
- Kingdom
- #3502
- Civilization
- Civ 4
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 125004456
Power
88.4M
#19 / 437 by power
Top 30% among 70-100M
Kill Points
5.78B
#11 / 437 by KP
Top 11% among 70-100M
Deaths
18.2M
#31 / 437 by deaths
Top 47% among 70-100M
Kills
466.8M
Healing
286M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 3% | Top 11% | Top 3% |
| Deaths | Top 8% | Top 47% | Top 8% |
| Power | Top 5% | Top 30% | Top 6% |
Efficiency
- KP per heal
- 20.2
- kill points earned per unit healed
- Kill / heal ratio
- 1.63
- total kills vs healing
- T4+T5 kill share
- 82.9%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
3.71B64.2%
T4
2.01B34.9%
T3
30.1M0.5%
T2
10.6M0.2%
T1
13.4M0.2%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
185.5M39.7%
T4
201.4M43.1%
T3
7.52M1.6%
T2
5.31M1.1%
T1
67.1M14.4%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
32.1M36.3%
Hero
5.75M6.5%
Tech
31.3M35.5%
Building
19.2M21.7%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 18.2B
- RSS assisted
- 148.5K
Scan history
3 scans · Jul 9, 2026 20:59 UTC → Jul 11, 2026 22:55 UTC
Power88.4M
Kill points5.78B
Deaths18.2M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 11, 2026 22:55 UTC | #3502 | 88.4M | -323.7K | +80.7M | +20 | +3.28M |
| Jul 11, 2026 07:15 UTC | #3502 | 88.7M | -54.3K | - | - | +7.54K |
| Jul 9, 2026 20:59 UTC | #3502 | 88.8M | first scan on record | |||