ᴘн2600
[49S!] S O L I D A R I T Y
as of Jul 15, 2026 07:18 UTC
- Kingdom
- #3049
- Civilization
- Civ 11
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 12558004
Power
106.9M
#2 / 339 by power
Top 67% among 100-200M
Kill Points
1.70B
#25 / 339 by KP
Top 87% among 100-200M
Deaths
17.6M
#28 / 339 by deaths
Top 83% among 100-200M
Kills
126.5M
Healing
100.9M
Benchmarks
| In Kingdom | 100-200M | All scanned | |
|---|---|---|---|
| Kill Points | Top 8% | Top 87% | Top 8% |
| Deaths | Top 9% | Top 83% | Top 8% |
| Power | Top 1% | Top 67% | Top 2% |
Efficiency
- KP per heal
- 16.8
- kill points earned per unit healed
- Kill / heal ratio
- 1.25
- total kills vs healing
- T4+T5 kill share
- 87.7%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
1.17B68.7%
T4
509.5M30.0%
T3
13.8M0.8%
T2
7.83M0.5%
T1
1.60M0.1%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
58.3M46.8%
T4
51M40.9%
T3
3.45M2.8%
T2
3.92M3.1%
T1
7.98M6.4%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
50.7M47.4%
Hero
5.48M5.1%
Tech
31.3M29.3%
Building
19.4M18.1%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 29B
- RSS assisted
- 48.1K
Scan history
3 scans · Jul 11, 2026 05:56 UTC → Jul 15, 2026 07:18 UTC
Power106.9M
Kill points1.70B
Deaths17.6M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 15, 2026 07:18 UTC | #3049 | 106.9M | +50K | - | - | +17.4K |
| Jul 11, 2026 22:10 UTC | #3049 | 106.8M | +84K | - | - | - |
| Jul 11, 2026 05:56 UTC | #3049 | 106.7M | first scan on record | |||