OKKKKKKKK
No alliance
as of Jul 16, 2026 01:18 UTC
- Kingdom
- #2509
- Civilization
- Civ 4
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 125795120
Power
23.4M
#40 / 136 by power
Top 4% among <25M
Kill Points
83.4M
#19 / 136 by KP
Top 1% among <25M
Deaths
3M
#36 / 136 by deaths
Top 5% among <25M
Kills
10.8M
Healing
12.2M
Benchmarks
| In Kingdom | <25M | All scanned | |
|---|---|---|---|
| Kill Points | Top 14% | Top 1% | Top 23% |
| Deaths | Top 27% | Top 5% | Top 30% |
| Power | Top 30% | Top 4% | Top 38% |
Efficiency
- KP per heal
- 6.8
- kill points earned per unit healed
- Kill / heal ratio
- 0.88
- total kills vs healing
- T4+T5 kill share
- 69.9%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
6.82M8.2%
T4
71.9M86.3%
T3
3.27M3.9%
T2
952.8K1.1%
T1
390.7K0.5%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
340.9K3.2%
T4
7.19M66.7%
T3
816.9K7.6%
T2
476.4K4.4%
T1
1.95M18.1%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
1.12M4.8%
Hero
1.87M8.0%
Tech
7.69M32.9%
Building
12.7M54.3%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 8.53B
- RSS assisted
- 18.4K
Scan history
3 scans · Jul 13, 2026 06:06 UTC → Jul 16, 2026 01:18 UTC
Power23.4M
Kill points83.4M
Deaths3M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 16, 2026 01:18 UTC | #2509 | 23.4M | - | - | - | - |
| Jul 13, 2026 10:23 UTC | #2509 | 23.4M | - | - | - | - |
| Jul 13, 2026 06:06 UTC | #2509 | 23.4M | first scan on record | |||