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as of Jul 13, 2026 05:06 UTC

Kingdom
#2763
Civilization
Civ 11
Town Center
TC 25
VIP
Level 0
Governor ID
126606560
Power
81M
#15 / 204 by power
Top 57% among 70-100M
Kill Points
1.53B
#20 / 204 by KP
Top 52% among 70-100M
Deaths
16.3M
#25 / 204 by deaths
Top 54% among 70-100M
Kills
100.1M
Healing
149.2M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 10%Top 52%Top 8%
DeathsTop 13%Top 54%Top 9%
PowerTop 8%Top 57%Top 8%

Efficiency

KP per heal
10.2
kill points earned per unit healed
Kill / heal ratio
0.67
total kills vs healing
T4+T5 kill share
92.7%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
1.19B77.7%
T4
334.8M21.9%
T3
3.05M0.2%
T2
1.35M0.1%
T1
1.17M0.1%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
59.3M59.3%
T4
33.5M33.5%
T3
761.3K0.8%
T2
675.5K0.7%
T1
5.83M5.8%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
26.4M32.6%
Hero
4.29M5.3%
Tech
31.3M38.7%
Building
19M23.4%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
30.3B
RSS assisted
75.3K

Scan history

3 scans · Jul 11, 2026 04:52 UTC Jul 13, 2026 05:06 UTC
Power81M
Jul 11, 2026 04:52 UTC - 81,263,945Jul 12, 2026 03:30 UTC - 81,271,945Jul 13, 2026 05:06 UTC - 81,019,405
Kill points1.53B
Jul 11, 2026 04:52 UTC - 1,514,458,702Jul 12, 2026 03:30 UTC - 1,514,458,702Jul 13, 2026 05:06 UTC - 1,526,911,912
Deaths16.3M
Jul 11, 2026 04:52 UTC - 16,301,609Jul 12, 2026 03:30 UTC - 16,301,609Jul 13, 2026 05:06 UTC - 16,339,733
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 13, 2026 05:06 UTC#276381M-252.5K+12.5M+38.1K+1.50M
Jul 12, 2026 03:30 UTC#276381.3M+8K--+473
Jul 11, 2026 04:52 UTC#276381.3Mfirst scan on record