Farm Haru 3
[D>C] Dynastic Carnage
as of Jul 13, 2026 03:18 UTC
- Kingdom
- #3010
- Civilization
- Civ 10
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 126690057
Power
25.5M
#68 / 308 by power
Top 96% among 25-50M
Kill Points
134M
#42 / 308 by KP
Top 20% among 25-50M
Deaths
2.31M
#70 / 308 by deaths
Top 65% among 25-50M
Kills
17M
Healing
17.4M
Benchmarks
| In Kingdom | 25-50M | All scanned | |
|---|---|---|---|
| Kill Points | Top 14% | Top 20% | Top 20% |
| Deaths | Top 23% | Top 65% | Top 34% |
| Power | Top 23% | Top 96% | Top 35% |
Efficiency
- KP per heal
- 7.7
- kill points earned per unit healed
- Kill / heal ratio
- 0.98
- total kills vs healing
- T4+T5 kill share
- 67.9%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
14.6M10.9%
T4
108.2M80.7%
T3
6.14M4.6%
T2
4.76M3.5%
T1
311.5K0.2%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
732.4K4.3%
T4
10.8M63.5%
T3
1.53M9.0%
T2
2.38M14.0%
T1
1.56M9.2%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
1.50M5.9%
Hero
2.11M8.3%
Tech
8.34M32.7%
Building
13.5M53.1%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 6.77B
- RSS assisted
- 26.1K
Scan history
Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.