Pay to Win
[EV37] Evolution 37
as of Jul 15, 2026 07:44 UTC
- Kingdom
- #2001
- Civilization
- Civ 4
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 127186030
Power
84.1M
#14 / 112 by power
Top 45% among 70-100M
Kill Points
964.8M
#16 / 112 by KP
Top 68% among 70-100M
Deaths
10.7M
#29 / 112 by deaths
Top 77% among 70-100M
Kills
167.9M
Healing
173.6M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 15% | Top 68% | Top 10% |
| Deaths | Top 26% | Top 77% | Top 14% |
| Power | Top 13% | Top 45% | Top 7% |
Efficiency
- KP per heal
- 5.6
- kill points earned per unit healed
- Kill / heal ratio
- 0.97
- total kills vs healing
- T4+T5 kill share
- 35.8%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
661.7M68.6%
T4
270.2M28.0%
T3
8.04M0.8%
T2
4.14M0.4%
T1
20.7M2.1%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
33.1M19.7%
T4
27M16.1%
T3
2.01M1.2%
T2
2.07M1.2%
T1
103.7M61.8%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
31.3M37.3%
Hero
6.60M7.8%
Tech
28.2M33.6%
Building
17.9M21.3%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 18.8B
- RSS assisted
- 71.7K
Scan history
4 scans · Jul 11, 2026 02:12 UTC → Jul 15, 2026 07:44 UTC
Power84.1M
Kill points964.8M
Deaths10.7M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 15, 2026 07:44 UTC | #2001 | 84.1M | +85.9K | - | - | +9.56K |
| Jul 13, 2026 05:42 UTC | #2001 | 84M | +38.6K | - | - | +4.50K |
| Jul 12, 2026 01:30 UTC | #2001 | 84M | +45.1K | - | - | +2.65K |
| Jul 11, 2026 02:12 UTC | #2001 | 83.9M | first scan on record | |||