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Bi Originals

[3823] 乂NIGHT SERPENT乂

as of Jul 15, 2026 05:25 UTC

Kingdom
#2845
Civilization
Civ 4
Town Center
TC 25
VIP
Level 0
Governor ID
127217740
Power
81.2M
#26 / 239 by power
Top 56% among 70-100M
Kill Points
1.43B
#18 / 239 by KP
Top 55% among 70-100M
Deaths
6.54M
#65 / 239 by deaths
Top 91% among 70-100M
Kills
149.7M
Healing
118.7M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 8%Top 55%Top 8%
DeathsTop 28%Top 91%Top 20%
PowerTop 11%Top 56%Top 8%

Efficiency

KP per heal
12.0
kill points earned per unit healed
Kill / heal ratio
1.26
total kills vs healing
T4+T5 kill share
67.6%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
798.4M55.9%
T4
612.2M42.9%
T3
4.04M0.3%
T2
3.60M0.3%
T1
9.15M0.6%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
39.9M26.7%
T4
61.2M40.9%
T3
1.01M0.7%
T2
1.80M1.2%
T1
45.8M30.6%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
31.7M39.1%
Hero
4.22M5.2%
Tech
27.4M33.8%
Building
17.8M22.0%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
23.4B
RSS assisted
25.3K

Scan history

3 scans · Jul 11, 2026 05:07 UTC Jul 15, 2026 05:25 UTC
Power81.2M
Jul 11, 2026 05:07 UTC - 85,498,053Jul 11, 2026 21:34 UTC - 80,727,863Jul 15, 2026 05:25 UTC - 81,189,685
Kill points1.43B
Jul 11, 2026 05:07 UTC - 1,414,386,102Jul 11, 2026 21:34 UTC - 1,427,382,732Jul 15, 2026 05:25 UTC - 1,427,382,732
Deaths6.54M
Jul 11, 2026 05:07 UTC - 6,538,710Jul 11, 2026 21:34 UTC - 6,538,710Jul 15, 2026 05:25 UTC - 6,538,710
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 15, 2026 05:25 UTC#284581.2M+461.8K--+37.1K
Jul 11, 2026 21:34 UTC#284580.7M-4.77M+13M-+773.6K
Jul 11, 2026 05:07 UTC#284585.5Mfirst scan on record