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Dᴀɴᴛᴇ

[Vg22] Viking Goats

as of Jul 13, 2026 10:08 UTC

Kingdom
#2722
Civilization
Civ 2
Town Center
TC 25
VIP
Level 0
Governor ID
127283521
Power
91.4M
#9 / 359 by power
Top 21% among 70-100M
Kill Points
2.35B
#13 / 359 by KP
Top 37% among 70-100M
Deaths
24.4M
#11 / 359 by deaths
Top 26% among 70-100M
Kills
188.6M
Healing
216.2M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 4%Top 37%Top 6%
DeathsTop 4%Top 26%Top 5%
PowerTop 3%Top 21%Top 5%

Efficiency

KP per heal
10.8
kill points earned per unit healed
Kill / heal ratio
0.87
total kills vs healing
T4+T5 kill share
67.5%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
2.01B85.8%
T4
266.3M11.4%
T3
40.6M1.7%
T2
17.9M0.8%
T1
8.45M0.4%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
100.6M53.3%
T4
26.6M14.1%
T3
10.1M5.4%
T2
8.96M4.8%
T1
42.2M22.4%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
33.9M37.1%
Hero
6.81M7.5%
Tech
31.3M34.3%
Building
19.4M21.2%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
32.1B
RSS assisted
77.4K

Scan history

3 scans · Jul 11, 2026 04:44 UTC Jul 13, 2026 10:08 UTC
Power91.4M
Jul 11, 2026 04:44 UTC - 90,971,427Jul 12, 2026 03:27 UTC - 91,390,747Jul 13, 2026 10:08 UTC - 91,448,419
Kill points2.35B
Jul 11, 2026 04:44 UTC - 2,345,147,174Jul 12, 2026 03:27 UTC - 2,345,147,174Jul 13, 2026 10:08 UTC - 2,345,147,174
Deaths24.4M
Jul 11, 2026 04:44 UTC - 24,413,214Jul 12, 2026 03:27 UTC - 24,413,214Jul 13, 2026 10:08 UTC - 24,413,214
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 13, 2026 10:08 UTC#272291.4M+57.7K--+7.53K
Jul 12, 2026 03:27 UTC#272291.4M+419.3K--+3.75K
Jul 11, 2026 04:44 UTC#272291Mfirst scan on record