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乄KillerX2乄

[BB15] BONKERS & BOOMERS

as of Jul 12, 2026 05:06 UTC

Kingdom
#3302
Civilization
Civ 4
Town Center
TC 25
VIP
Level 0
Governor ID
127954388
Power
85.1M
#18 / 319 by power
Top 42% among 70-100M
Kill Points
2.84B
#13 / 319 by KP
Top 30% among 70-100M
Deaths
11.4M
#32 / 319 by deaths
Top 74% among 70-100M
Kills
262.9M
Healing
184M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 5%Top 30%Top 5%
DeathsTop 11%Top 74%Top 13%
PowerTop 6%Top 42%Top 7%

Efficiency

KP per heal
15.4
kill points earned per unit healed
Kill / heal ratio
1.43
total kills vs healing
T4+T5 kill share
70.6%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
1.86B65.5%
T4
927.9M32.7%
T3
26.9M0.9%
T2
10.6M0.4%
T1
13M0.5%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
92.9M35.3%
T4
92.8M35.3%
T3
6.72M2.6%
T2
5.30M2.0%
T1
65.2M24.8%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
29M34.0%
Hero
5.45M6.4%
Tech
31.3M36.8%
Building
19.4M22.7%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
20.4B
RSS assisted
100.9K

Scan history

3 scans · Jul 11, 2026 06:45 UTC Jul 12, 2026 05:06 UTC
Power85.1M
Jul 11, 2026 06:45 UTC - 85,216,008Jul 11, 2026 22:43 UTC - 85,105,648Jul 12, 2026 05:06 UTC - 85,114,648
Kill points2.84B
Jul 11, 2026 06:45 UTC - 2,798,760,165Jul 11, 2026 22:43 UTC - 2,836,808,565Jul 12, 2026 05:06 UTC - 2,836,808,565
Deaths11.4M
Jul 11, 2026 06:45 UTC - 11,428,102Jul 11, 2026 22:43 UTC - 11,443,748Jul 12, 2026 05:06 UTC - 11,443,748
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 12, 2026 05:06 UTC#330285.1M+9K---
Jul 11, 2026 22:43 UTC#330285.1M-110.4K+38M+15.6K+3.45M
Jul 11, 2026 06:45 UTC#330285.2Mfirst scan on record