Kuruluş IYI
[IK=7] Imperial Knights 3
as of Jul 13, 2026 11:16 UTC
- Kingdom
- #2691
- Civilization
- Civ 11
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 128207759
Power
20.7M
#36 / 74 by power
Top 10% among <25M
Kill Points
17.1M
#15 / 74 by KP
Top 6% among <25M
Deaths
4.77M
#17 / 74 by deaths
Top 2% among <25M
Kills
2.25M
Healing
2.52M
Benchmarks
| In Kingdom | <25M | All scanned | |
|---|---|---|---|
| Kill Points | Top 21% | Top 6% | Top 34% |
| Deaths | Top 23% | Top 2% | Top 24% |
| Power | Top 49% | Top 10% | Top 42% |
Efficiency
- KP per heal
- 6.8
- kill points earned per unit healed
- Kill / heal ratio
- 0.89
- total kills vs healing
- T4+T5 kill share
- 41.9%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
9.03M52.9%
T4
4.91M28.7%
T3
1.99M11.7%
T2
1.09M6.4%
T1
52K0.3%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
451.6K20.1%
T4
490.9K21.8%
T3
497.5K22.1%
T2
547K24.3%
T1
260.2K11.6%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
2.04M9.8%
Hero
2.26M10.9%
Tech
6.91M33.4%
Building
9.49M45.8%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 1.90B
- RSS assisted
- 2.44K
Scan history
3 scans · Jul 11, 2026 04:29 UTC → Jul 13, 2026 11:16 UTC
Power20.7M
Kill points17.1M
Deaths4.77M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 11:16 UTC | #2691 | 20.7M | - | - | - | - |
| Jul 11, 2026 21:15 UTC | #2691 | 20.7M | - | - | - | - |
| Jul 11, 2026 04:29 UTC | #2691 | 20.7M | first scan on record | |||