Seydullah
[143A] Apex_Predators
as of Jul 13, 2026 04:51 UTC
- Kingdom
- #1008
- Civilization
- Civ 12
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 128365076
Power
16.4M
#125 / 458 by power
Top 21% among <25M
Kill Points
1.04M
#120 / 458 by KP
Top 30% among <25M
Deaths
261.7K
#131 / 458 by deaths
Top 41% among <25M
Kills
194.9K
Healing
647.9K
Benchmarks
| In Kingdom | <25M | All scanned | |
|---|---|---|---|
| Kill Points | Top 27% | Top 30% | Top 54% |
| Deaths | Top 29% | Top 41% | Top 61% |
| Power | Top 28% | Top 21% | Top 49% |
Efficiency
- KP per heal
- 1.6
- kill points earned per unit healed
- Kill / heal ratio
- 0.30
- total kills vs healing
- T4+T5 kill share
- 40.8%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
110.9K10.7%
T4
740.2K71.2%
T3
7.24K0.7%
T2
176.9K17.0%
T1
5.01K0.5%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
5.54K2.8%
T4
74K38.0%
T3
1.81K0.9%
T2
88.5K45.4%
T1
25.1K12.9%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
2.43M14.8%
Hero
811.6K4.9%
Tech
4.17M25.4%
Building
9.03M54.9%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 2.41B
- RSS assisted
- 1.10K
Scan history
Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.