2n1111
No alliance
as of Jul 13, 2026 03:09 UTC
- Kingdom
- #2700
- Civilization
- Civ 4
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 128681166
Power
63.6M
#41 / 318 by power
Top 32% among 50-70M
Kill Points
2.06B
#19 / 318 by KP
Top 5% among 50-70M
Deaths
13.8M
#31 / 318 by deaths
Top 25% among 50-70M
Kills
211.7M
Healing
132M
Benchmarks
| In Kingdom | 50-70M | All scanned | |
|---|---|---|---|
| Kill Points | Top 6% | Top 5% | Top 7% |
| Deaths | Top 10% | Top 25% | Top 11% |
| Power | Top 13% | Top 32% | Top 14% |
Efficiency
- KP per heal
- 15.6
- kill points earned per unit healed
- Kill / heal ratio
- 1.60
- total kills vs healing
- T4+T5 kill share
- 72.7%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
870.6M42.3%
T4
1.10B53.7%
T3
56.4M2.7%
T2
19.6M1.0%
T1
6.76M0.3%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
43.5M20.6%
T4
110.5M52.2%
T3
14.1M6.7%
T2
9.82M4.6%
T1
33.8M16.0%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
16.6M26.2%
Hero
3.98M6.3%
Tech
24.8M38.9%
Building
18.3M28.7%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 13.3B
- RSS assisted
- 91.4K
Scan history
2 scans · Jul 13, 2026 02:28 UTC → Jul 13, 2026 03:09 UTC
Power63.6M
Kill points2.06B
Deaths13.8M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 03:09 UTC | #2700 | 63.6M | - | - | - | - |
| Jul 13, 2026 02:28 UTC | #2700 | 63.6M | first scan on record | |||