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AGoodGunner AI

[30#A] Kingdom Of Shark

as of Jul 15, 2026 06:09 UTC

Kingdom
#2830
Civilization
Civ 4
Town Center
TC 25
VIP
Level 0
Governor ID
128976429
Power
80.6M
#23 / 213 by power
Top 59% among 70-100M
Kill Points
1.79B
#23 / 213 by KP
Top 47% among 70-100M
Deaths
18.5M
#24 / 213 by deaths
Top 46% among 70-100M
Kills
236.4M
Healing
294.5M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 11%Top 47%Top 7%
DeathsTop 12%Top 46%Top 8%
PowerTop 11%Top 59%Top 8%

Efficiency

KP per heal
6.1
kill points earned per unit healed
Kill / heal ratio
0.80
total kills vs healing
T4+T5 kill share
48.3%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
1.24B69.4%
T4
520.7M29.1%
T3
2.66M0.1%
T2
1.65M0.1%
T1
24.1M1.3%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
62.1M26.3%
T4
52.1M22.0%
T3
664.9K0.3%
T2
825.9K0.3%
T1
120.7M51.1%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
25.1M31.2%
Hero
5.45M6.8%
Tech
30.7M38.0%
Building
19.4M24.0%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
26.3B
RSS assisted
51K

Scan history

3 scans · Jul 11, 2026 05:04 UTC Jul 15, 2026 06:09 UTC
Power80.6M
Jul 11, 2026 05:04 UTC - 80,513,550Jul 13, 2026 09:22 UTC - 80,556,022Jul 15, 2026 06:09 UTC - 80,607,938
Kill points1.79B
Jul 11, 2026 05:04 UTC - 1,791,777,653Jul 13, 2026 09:22 UTC - 1,791,777,653Jul 15, 2026 06:09 UTC - 1,791,777,653
Deaths18.5M
Jul 11, 2026 05:04 UTC - 18,470,520Jul 13, 2026 09:22 UTC - 18,470,520Jul 15, 2026 06:09 UTC - 18,470,520
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 15, 2026 06:09 UTC#283080.6M+51.9K--+6.29K
Jul 13, 2026 09:22 UTC#283080.6M+42.5K--+2.33K
Jul 11, 2026 05:04 UTC#283080.5Mfirst scan on record