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[#MM-] Misfits of Mayhem

as of Jul 12, 2026 22:01 UTC

Kingdom
#3038
Civilization
Civ 2
Town Center
TC 25
VIP
Level 0
Governor ID
128999874
Power
78.9M
#27 / 235 by power
Top 66% among 70-100M
Kill Points
2.13B
#25 / 235 by KP
Top 40% among 70-100M
Deaths
14.7M
#25 / 235 by deaths
Top 61% among 70-100M
Kills
288.8M
Healing
199.2M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 11%Top 40%Top 7%
DeathsTop 11%Top 61%Top 10%
PowerTop 12%Top 66%Top 9%

Efficiency

KP per heal
10.7
kill points earned per unit healed
Kill / heal ratio
1.45
total kills vs healing
T4+T5 kill share
48.2%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
1.17B55.2%
T4
806.2M37.9%
T3
89.7M4.2%
T2
36.1M1.7%
T1
21.8M1.0%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
58.7M20.3%
T4
80.6M27.9%
T3
22.4M7.8%
T2
18.1M6.3%
T1
109.1M37.8%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
24.8M31.5%
Hero
5.09M6.5%
Tech
29.7M37.7%
Building
19.2M24.4%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
24.9B
RSS assisted
41.2K

Scan history

3 scans · Jul 11, 2026 05:54 UTC Jul 12, 2026 22:01 UTC
Power78.9M
Jul 11, 2026 05:54 UTC - 78,866,049Jul 11, 2026 22:05 UTC - 78,841,979Jul 12, 2026 22:01 UTC - 78,852,116
Kill points2.13B
Jul 11, 2026 05:54 UTC - 2,126,992,391Jul 11, 2026 22:05 UTC - 2,126,992,391Jul 12, 2026 22:01 UTC - 2,126,992,391
Deaths14.7M
Jul 11, 2026 05:54 UTC - 14,717,986Jul 11, 2026 22:05 UTC - 14,717,986Jul 12, 2026 22:01 UTC - 14,717,986
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 12, 2026 22:01 UTC#303878.9M+10.1K--+118
Jul 11, 2026 22:05 UTC#303878.8M-24.1K---
Jul 11, 2026 05:54 UTC#303878.9Mfirst scan on record