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[IF28] Invincible Family 28

as of Jul 13, 2026 06:38 UTC

Kingdom
#1228
Civilization
Civ 10
Town Center
TC 25
VIP
Level 0
Governor ID
129763768
Power
82.6M
#23 / 646 by power
Top 51% among 70-100M
Kill Points
14B
#13 / 646 by KP
Top 2% among 70-100M
Deaths
40.2M
#24 / 646 by deaths
Top 4% among 70-100M
Kills
842.9M
Healing
562.5M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 3%Top 2%Top 1%
DeathsTop 4%Top 4%Top 2%
PowerTop 4%Top 51%Top 8%

Efficiency

KP per heal
25.0
kill points earned per unit healed
Kill / heal ratio
1.50
total kills vs healing
T4+T5 kill share
98.4%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
11.5B81.6%
T4
2.57B18.3%
T3
8.03M0.1%
T2
4.40M0.0%
T1
1.83M0.0%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
572.7M67.9%
T4
256.9M30.5%
T3
2.01M0.2%
T2
2.20M0.3%
T1
9.15M1.1%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
23.6M28.6%
Hero
8.30M10.0%
Tech
31.3M37.9%
Building
19.4M23.4%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
9.94B
RSS assisted
203.5K

Scan history

3 scans · Jul 10, 2026 21:38 UTC Jul 13, 2026 06:38 UTC
Power82.6M
Jul 10, 2026 21:38 UTC - 82,267,266Jul 11, 2026 19:52 UTC - 82,399,586Jul 13, 2026 06:38 UTC - 82,642,570
Kill points14B
Jul 10, 2026 21:38 UTC - 14,037,132,971Jul 11, 2026 19:52 UTC - 14,037,132,971Jul 13, 2026 06:38 UTC - 14,037,132,971
Deaths40.2M
Jul 10, 2026 21:38 UTC - 40,154,410Jul 11, 2026 19:52 UTC - 40,154,410Jul 13, 2026 06:38 UTC - 40,154,410
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 13, 2026 06:38 UTC#122882.6M+243K--+8.70K
Jul 11, 2026 19:52 UTC#122882.4M+132.3K--+5.39K
Jul 10, 2026 21:38 UTC#122882.3Mfirst scan on record