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IJHE

[BOOZ] Whine & Spirits

as of Jul 15, 2026 23:52 UTC

Kingdom
#3660
Civilization
Civ 6
Town Center
TC 25
VIP
Level 0
Governor ID
129919573
Power
86.7M
#22 / 532 by power
Top 36% among 70-100M
Kill Points
4.77B
#18 / 532 by KP
Top 15% among 70-100M
Deaths
25.6M
#15 / 532 by deaths
Top 23% among 70-100M
Kills
393.7M
Healing
312.1M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 4%Top 15%Top 4%
DeathsTop 3%Top 23%Top 5%
PowerTop 5%Top 36%Top 6%

Efficiency

KP per heal
15.3
kill points earned per unit healed
Kill / heal ratio
1.26
total kills vs healing
T4+T5 kill share
74.4%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
3.60B75.6%
T4
1.13B23.6%
T3
12.4M0.3%
T2
7.21M0.2%
T1
18.8M0.4%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
180.1M45.8%
T4
112.7M28.6%
T3
3.11M0.8%
T2
3.60M0.9%
T1
94.2M23.9%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
28.9M33.3%
Hero
7.09M8.2%
Tech
31.3M36.2%
Building
19.4M22.3%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
35.1B
RSS assisted
153.1K

Scan history

3 scans · Jul 11, 2026 07:37 UTC Jul 15, 2026 23:52 UTC
Power86.7M
Jul 11, 2026 07:37 UTC - 96,727,681Jul 12, 2026 18:17 UTC - 90,386,541Jul 15, 2026 23:52 UTC - 86,686,104
Kill points4.77B
Jul 11, 2026 07:37 UTC - 4,522,790,414Jul 12, 2026 18:17 UTC - 4,671,739,997Jul 15, 2026 23:52 UTC - 4,767,888,240
Deaths25.6M
Jul 11, 2026 07:37 UTC - 24,846,345Jul 12, 2026 18:17 UTC - 25,245,383Jul 15, 2026 23:52 UTC - 25,577,849
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 15, 2026 23:52 UTC#366086.7M-3.70M+96.1M+332.5K+4.11M
Jul 12, 2026 18:17 UTC#366090.4M-6.34M+148.9M+399K+7.39M
Jul 11, 2026 07:37 UTC#366096.7Mfirst scan on record